Import to Unity Engine and setting up all needed scripts and shaders so the vehicles will function and look properly in game.<\/li><\/ul>\n\n\n\nTexture: One gradient stripes texture for all vehicles and color variations.<\/p>\n\n\n\n
Vehicles use Unlit Outline Shaders with RGB vertex color mask for UV offset so we could change colors in game engine without using additional textures.<\/p>\n","protected":false},"excerpt":{"rendered":"
Armed Cars, Odis S.C. PROJECT IN PROGRESS https:\/\/armedcarsgame.com\/ We are responsible for: Vehicle design Modeling Texturing VFX Import to Unity Engine and setting up all needed scripts and shaders so the vehicles will function and look properly in game. Texture: One gradient stripes texture for all vehicles and color variations. Vehicles use Unlit Outline Shaders […]<\/p>\n","protected":false},"author":1,"featured_media":1433,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[38],"tags":[],"yoast_head":"\n
RAY - AP3D<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\t\n