Import pojazd\u00f3w do silnika Unity i ustawienie wszystkich potrzebnych skrypt\u00f3w i shader'\u00f3w, aby prawid\u0142owo dzia\u0142a\u0142y i wygl\u0105da\u0142y w grze.<\/li><\/ul>\n\n\n\nTekstura: Jedna tekstura pask\u00f3w z gradientami dla wszystkich pojazd\u00f3w oraz ich wariacji kolorystycznych.<\/p>\n\n\n\n
Pojazdy u\u017cywaj\u0105 shader'a typu Outline Unlit z maskami RGB w vertex kolorze aby mo\u017cna by\u0142o za pomoc\u0105 UV offset'u zmienia\u0107 kolory bez wykorzystywania dodatkowych tekstur.<\/p>","protected":false},"excerpt":{"rendered":"
Armed Cars, Odis S.C. PROJECT IN PROGRESS https:\/\/armedcarsgame.com\/ We are responsible for: Vehicle design Modeling Texturing VFX Import to Unity Engine and setting up all needed scripts and shaders so the vehicles will function and look properly in game. Texture: One gradient stripes texture for all vehicles and color variations. Vehicles use Unlit Outline Shaders […]<\/p>","protected":false},"author":1,"featured_media":1456,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[38],"tags":[],"yoast_head":"\n
FURY - AP3D<\/title>\n\n\n\n\n\n\n\n\n\n\n\n\t\n\t\n\t\n\n\n\t\n